Blackcomb  prealpha
Engine-ish
blackcomb::renderer::Shader Member List

This is the complete list of members for blackcomb::renderer::Shader, including all inherited members.

bind()blackcomb::renderer::Shader
program (defined in blackcomb::renderer::Shader)blackcomb::renderer::Shader
setUniformDouble(const char *name, double val)blackcomb::renderer::Shader
setUniformFloat(const char *name, float val)blackcomb::renderer::Shader
setUniformInt(const char *name, int val)blackcomb::renderer::Shader
setUniformMat4F(const char *name, GLfloat *value, GLboolean transpose=GL_FALSE)blackcomb::renderer::Shader
setUniformVecF(const char *name, std::vector< GLfloat > &val) (defined in blackcomb::renderer::Shader)blackcomb::renderer::Shader
setUniformVecF(const char *name, float val[], size_t size) (defined in blackcomb::renderer::Shader)blackcomb::renderer::Shader
Shader(const std::string &vertexFilename, const std::string &fragmentFilename) (defined in blackcomb::renderer::Shader)blackcomb::renderer::Shader
unbind()blackcomb::renderer::Shaderstatic